#ifndef _ScreenManager_H_
#define _ScreenManager_H_
#include <iostream>
#include <vector>
#include "Screen.h"
#include "Parser.h"
using namespace std;
class ScreenManager{
	public:
		ScreenManager()=default;
		ScreenManager(const string &s);
		typedef vector<Screen>::size_type index;
		void clear(index);
		void display();
		vector<Screen>::iterator s_delete(index i);
		inline Screen& get_Screen(index i){return screens[i];}
	private:
		vector<Screen> screens;
		Parser parser;
		void initializer(char c);
};
#endif